Open the Control Panel, click on Startup Disk, and change the setting; this item will only appear if the Boot Camp drivers are installed. Alternatively, restart the computer with the X or Option keys held down; in the second case, select the Mac OS X system, push the button with the straight arrow, and change the startup disk from System Preferences afterwards.
Sweet Home 3D application may run on Windows, Mac OS X 10.4 to macOS 11, Linux and Solaris.
Depending on whether Java is installed on you system or not, you may launch Sweet Home 3D
with Java Web Start or its installer.
Sweet Home 3D installer is available under two versions, both bundled with a private copy of Java:
I will be showing you how to use a mac. This will serve as a beginner's guide on how to use a mac, especially for those people that are starting to make the. These are universal on all Macs and should work regardless of what keyboard you’re using, so whether it’s an official Apple keyboard or a third party Mac keyboard, you’ll be able to quickly get to the beginning of a document or the end of one with a simple keystroke.
(version 6.5.2 - 77.1 MB) | (version 6.5.1 - 228 MB) |
Once downloaded, run the installation program and follow the instructions from the installation wizard.
Ensure that the latest version of the drivers of your video card is installed, to get the best performances in Sweet Home 3D. If you encounter some problems at Sweet Home 3D launch, please read the FAQ for additional information. |
Sweet Home 3D installer is available under two versions, both bundled with a private copy of Java:
(version 6.5.2 - 77.1 MB) | (version 6.5.3 - 245 MB) |
Once downloaded, run the installation program and follow the instructions from the installation wizard.
Ensure that the latest version of the drivers of your video card is installed, to get the best performances in Sweet Home 3D. If you encounter some problems at Sweet Home 3D launch, please read the FAQ for additional information. |
Sweet Home 3D installer is available under two versions:
(version 6.5.2 - 75 MB) | (version 6.5.3 - 270 MB) |
For the free version, downloadSweetHome3D-6.5.2-macosx.dmg
for Mac OS X 10.8 to macOS 11, orSweetHome3D-6.5.2-macosx-10.4-10.9.dmg
(19.5 MB) for Mac OS X 10.4 to 10.8. Then double-click on the file you'll have downloaded, and runSweet Home 3D
application found in the opened folder. If the system refuses to launch Sweet Home 3D for security reasons, click on its application icon while maintaining the ctrl key pressed, and choose Open in the contextual menu that will appear. To install Sweet Home 3D, drag and drop the application in the folder of your choice.
If you don't want to care about the Java configuration of your system, click on one of the following links to download an all-in-one Sweet Home 3D installer bundled with Java:
Windows installer | - | Mac OS X installer | - | Linux 32-bit installer | - | Linux 64-bit installer |
(77.1 MB) | (75 MB) | (70.9 MB) | (67.6 MB) |
Run the downloaded installation program, and follow the instructions from the installation wizard. |
Under Mac OS X 10.4 to 10.8, download this installer (19.5 MB). |
Uncompress the downloaded file and run SweetHome3D application found in the uncompressed directory, possibly using this tip to launch it with a double click under Ubuntu. To install Sweet Home 3D, move the uncompressed directory in the one of your choice or read this article to create a launcher (see also this subject in the forum). |
Whatever your system is, ensure that the latest version of the drivers of your video card is installed, to get the best performances in Sweet Home 3D. |
If Java version 8 is installed on your system, click on the following link to download and launch Sweet Home 3D version 6.5.2 (19.5 MB):
Launch Sweet Home 3D with Java Web Start | |
Clicking on the previous link will automatically download and launch Sweet Home 3D. | |
If Sweet Home 3D loading doesn't start once you clicked on the previous link, click on the SweetHome3D.jnlp downloaded file while maintaining the ctrl key pressed, and choose Open in the contextual menu that will appear. | |
Choose to open the SweetHome3D.jnlp downloaded file with javaws program that you'll find in the bin directory of the JRE (Java Runtime Environment). |
If, once started, the download of Sweet Home 3D files by Java Web Start is interrupted, please wait, download should continue after a while. |
Depending on your needs, you may also download the following files proposed in the Sweet Home 3D Download section on SourceForge.net:
3D models libraries | Each zipped file of the section SweetHome3D-models contains a double-clickable SH3F file describing additional 3D models created by contributors for the furniture catalog of Sweet Home 3D. Read Libraries of 3D models section for more information. |
Textures libraries | Each zipped file of the section SweetHome3D-textures contains a double-clickable SH3T file describing additional textures created by contributors for the textures catalog of Sweet Home 3D. |
Furniture Library Editor (10.8 MB) | This double-clickable JAR file launches the Furniture Library Editor under Windows, Mac OS X and Linux systems with Java installed. Like the Furniture import wizard, this application lets you quickly create a SH3F file and edit the properties of the 3D models it contains. |
Textures Library Editor (1.1 MB) | This double-clickable JAR file launches the Textures Library Editor under any system with Java installed. Like the Textures import wizard, this application lets you easily create a SH3T file and edit the properties of the texture images it contains. |
Sweet Home 3D JS Viewer (3.2 MB) | This archive contains the files of a HTML5 / WebGL Canvas you can upload on your web site to display the 3D view of a Sweet Home 3D file. Read the README.TXT file included in this archive for instructions about installation process. |
Sweet Home 3D portable (351 MB) | This 7-zip archive contains Sweet Home 3D applications for 32-bit and 64-bit Windows, Mac OS X, 32-bit and 64-bit Linux, bundled with the Java environments required to execute them. Once you uncompressed this archive in a given folder (on a hard disk or a USB key), you can move this folder or the USB key where you copied it to use Sweet Home 3D on another computer, without losing software configuration. |
Sweet Home 3D executable jar (25.5 MB) | This double-clickable JAR file launches Sweet Home 3D under Windows, Mac OS X and Linux systems with Java installed. It's not the preferred option to run Sweet Home 3D because you won't get association with Sweet Home 3D files, and depending on the Java version you use, it could use 96 MB of memory at maximum, which is too small to create middle sized homes. This JAR file is useful for plug-ins developers and advanced users who wants to run Sweet Home 3D with customized Java options (like the -Xmx Java option that lets you choose the maximum memory size used by Java). |
Sweet Home 3D installers | The SweetHome3D section contains the installers of Sweet Home 3D for all the supported operating systems and all the released versions up to the current version 6.5.2. |
Sweet Home 3D source (27.6 MB) | This archive contains the source files used to build Sweet Home 3D. Sources are useful to developers who want to contribute to the development of Sweet Home 3D and its plug-ins. Note that source files may be browsed on-line too with the web-based CVS repository viewer provided by SourceForge.net. |
Sweet Home 3D javadoc (2.5 MB) | This archive contains the developer's javadoc built from the source files of Sweet Home 3D. Javadoc is useful for developers only. Note that the javadoc may be browsed on-line here. |
© Copyright 2006-2021 eTeks - All rights reserved |
Bob Savage <bobsavage@mac.com>
Python on a Macintosh running Mac OS X is in principle very similar to Python onany other Unix platform, but there are a number of additional features such asthe IDE and the Package Manager that are worth pointing out.
Mac OS X 10.8 comes with Python 2.7 pre-installed by Apple. If you wish, youare invited to install the most recent version of Python 3 from the Pythonwebsite (https://www.python.org). A current “universal binary” build of Python,which runs natively on the Mac’s new Intel and legacy PPC CPU’s, is availablethere.
What you get after installing is a number of things:
A Python3.9
folder in your Applications
folder. In hereyou find IDLE, the development environment that is a standard part of officialPython distributions; and PythonLauncher, which handles double-clicking Pythonscripts from the Finder.
A framework /Library/Frameworks/Python.framework
, which includes thePython executable and libraries. The installer adds this location to your shellpath. To uninstall MacPython, you can simply remove these three things. Asymlink to the Python executable is placed in /usr/local/bin/.
The Apple-provided build of Python is installed in/System/Library/Frameworks/Python.framework
and /usr/bin/python
,respectively. You should never modify or delete these, as they areApple-controlled and are used by Apple- or third-party software. Remember thatif you choose to install a newer Python version from python.org, you will havetwo different but functional Python installations on your computer, so it willbe important that your paths and usages are consistent with what you want to do.
IDLE includes a help menu that allows you to access Python documentation. If youare completely new to Python you should start reading the tutorial introductionin that document.
If you are familiar with Python on other Unix platforms you should read thesection on running Python scripts from the Unix shell.
Your best way to get started with Python on Mac OS X is through the IDLEintegrated development environment, see section The IDE and use the Help menuwhen the IDE is running.
If you want to run Python scripts from the Terminal window command line or fromthe Finder you first need an editor to create your script. Mac OS X comes with anumber of standard Unix command line editors, vim andemacs among them. If you want a more Mac-like editor,BBEdit or TextWrangler from Bare Bones Software (seehttp://www.barebones.com/products/bbedit/index.html) are good choices, as isTextMate (see https://macromates.com/). Other editors includeGvim (http://macvim-dev.github.io/macvim/) and Aquamacs(http://aquamacs.org/).
To run your script from the Terminal window you must make sure that/usr/local/bin
is in your shell search path.
To run your script from the Finder you have two options:
Drag it to PythonLauncher
Select PythonLauncher as the default application to open yourscript (or any .py script) through the finder Info window and double-click it.PythonLauncher has various preferences to control how your script islaunched. Option-dragging allows you to change these for one invocation, or useits Preferences menu to change things globally.
With older versions of Python, there is one Mac OS X quirk that you need to beaware of: programs that talk to the Aqua window manager (in other words,anything that has a GUI) need to be run in a special way. Use pythonwinstead of python to start such scripts.
With Python 3.9, you can use either python or pythonw.
Python on OS X honors all standard Unix environment variables such asPYTHONPATH
, but setting these variables for programs started from theFinder is non-standard as the Finder does not read your .profile
or.cshrc
at startup. You need to create a file~/.MacOSX/environment.plist
. See Apple’s Technical Document QA1067 fordetails.
For more information on installation Python packages in MacPython, see sectionInstalling Additional Python Packages.
MacPython ships with the standard IDLE development environment. A goodintroduction to using IDLE can be found athttp://www.hashcollision.org/hkn/python/idle_intro/index.html.
There are several methods to install additional Python packages:
Packages can be installed via the standard Python distutils mode (pythonsetup.pyinstall
).
Many packages can also be installed via the setuptools extensionor pip wrapper, see https://pip.pypa.io/.
There are several options for building GUI applications on the Mac with Python.
PyObjC is a Python binding to Apple’s Objective-C/Cocoa framework, which isthe foundation of most modern Mac development. Information on PyObjC isavailable from https://pypi.org/project/pyobjc/.
The standard Python GUI toolkit is tkinter
, based on the cross-platformTk toolkit (https://www.tcl.tk). An Aqua-native version of Tk is bundled with OSX by Apple, and the latest version can be downloaded and installed fromhttps://www.activestate.com; it can also be built from source.
wxPython is another popular cross-platform GUI toolkit that runs natively onMac OS X. Packages and documentation are available from https://www.wxpython.org.
PyQt is another popular cross-platform GUI toolkit that runs natively on MacOS X. More information can be found athttps://riverbankcomputing.com/software/pyqt/intro.
The standard tool for deploying standalone Python applications on the Mac ispy2app. More information on installing and using py2app can be foundat http://undefined.org/python/#py2app.
The MacPython mailing list is an excellent support resource for Python users anddevelopers on the Mac:
Another useful resource is the MacPython wiki: