1. Scott The Scout Mac Os Update
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Scott (born December 2, 1936) is an American political scientist and anthropologist.He is a comparative scholar of agrarian and non-state societies, subaltern politics, and anarchism.His primary research has centered on peasants of Southeast Asia and their strategies of resistance to various forms of domination. The New York Times described his research as 'highly influential.

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The official Coot Wiki is now part of the CCP4 wiki.This page deals with issues specific to installation on OS X.

Contents

  • 7Stereo Display options


This is nothing more than a repackaged fink installation, combined with an automatic nightly build system. It should have the most current bleeding-edge pre-release. If you need something more current than what is in fink, or you just don't want to install fink, then use this.

Mac


By far the most straightforward way to compile Coot from sourcecode is to use the Fink package management system. Paul Emsley and I have invested considerable time into getting this to work well, and it is the best pathway to obtain the most stable version. Once you have a working fink installation, all you have to do is issue the command

whenever you require the latest version.

A more detailed description on how to install coot with fink is linked here.


If you have set up fink to use my pre-compiled debian binaries, you can speed up the process considerably. Just issue the command

A more detailed description on how to install a pre-compiled coot with fink is linked here. Be sure to use the so-called 'unstable' branch of fink to get the latest pre-releases of coot: How to Activate the Unstable Branch



The official Coot Wiki is now part of the CCP4 wiki.This page deals with issues specific to installation on OS X.




The fink package for coot recommends installing raster3d and/or povray. When this is set up, simply pressing on the 'F8' key on your keyboard will result in a ray-traced image of the display popping up in Preview. Preview in turn will let you enhance the image, as it comes out a bit subdued by default. The following screenshot shows how this enhancement works. (You can see I tweaked exposure slightly, and gamma a bit, and saturation a fair amount).

Click here or on the image above to see a full-sized screenshot.


I wrote a coot wrapper shell script that lets you convert xplor/cns maps on the fly (you need to install mapman first) and has a few other enhancements.

I also made a Coot OS X applet that allows you to drag and drop a cns/xplor or ccp4 mapfile or any other coot-compatable file (mtz or pdb file, for example). Using the File > Get Info dialog, you can program this applet to open all .map and all .mtz files, if you want to, making these files double-clickable.

Download the Applet (requires a separate working coot installation)


Scott The Scout Mac Os Update

LCD Stereo: Zalman monitor

The least expensive and perhaps best option for stereographic display is the new Zalman LCD monitor.

Please refer to the COOT wiki page that describes how to set everything up.

Hardware Stereo

Please note: Apple broke stereo support in earlier versions of 10.5, but with 10.5.6, it is now reported to be working correctly.

Scott the scout mac os update

Apple now supports stereo in a window with Apple's implementation of X11, so coot should be able to work with this if you have the appropriate hardware (CRT and video card, as well as transmitter and glasses). I do not, so I will have to leave this for someone who does.

To get this to work, you need to have the latest version of Apple's X11.app installed, and then each user needs to issue the following command:

Hardware stereo on coot requires you compile with gtkglext1. The fink version of coot forces you to do so, so it should just work.

Side-by-side crosseyed stereo

As of version 0.2, coot can also have a side-by-side cross-eyed stereo display. Then all you have to do is cross your eyes and you see stereo. Never mind that this will destroy your vision and eye muscles, it works really well. I only got the map displayed on one side until Paul suggested including the following in my .coot(rc) startup file:


Scott The Scout Mac Os X


The official Coot Wiki is now part of the CCP4 wiki.This page deals with issues specific to installation on OS X.

Retrieved from 'http://scottlab.ucsc.edu/xtal/wiki/index.php/Installing_Coot_on_OS_X'
(This is based on previous documents by Rich Pattis. Modified by Scott McElfresh, September 2004)
Introduction This handout will introduce you to the Macintosh OS X Operating System and all the skills that you will need to use it for programming. At the beginning of the course, when we are just starting to learn programming, practice these skills repeatedly, until they become intuitive. Because there are few skills, and because you will use these same skills over and over again while taking this course, you will soon master them.

Every semester about 500 students successfully complete this process. Please feel free to ask other students if you get stuck; and, if someone gets stuck and asks you a question, please try to help them. Mastering the use of the operating system is NOT an academic part of the course, so feel free to give and take help.

The Mac OS X (Operating System Ten) Mac OS X is the newest in a long line of Graphical User Interface (GUI) operating systems, first started in 1984 (when the Apple Macintosh was introduced). The Macintosh and its operating system were based on the work done at Xerox PARC (Palo Alto Research Complex), but not commercialized by Xerox.

Microsoft's Windows also has its roots in the first Mac (and Xerox) operating systems.

Mac OS X Terminology Here are a few important terms that you must know to be able to understand the rest of the information on this page.
Desktop The entire screen, which contains the Dock, Toolbar, Icons, and Windows.
DockThe sequence of Icons that appears centered at the bottom of the Desktop.The following picture shows how the Dock might appear. Thespecific applications that appear in the Dock will vary from computerto computer and user to user.
The Icons on a Dock, are divided into two groups: in the picture, on the left are the Icons for the Finder, Internet Explorer, Netscape, Metrowerks CodeWarrior, Word, Excel, Powerpoint, System Preferences, Terminal, and the Fetch utility; on the right are Icons for the Mac OS X and the Wastebasket. In addition Icons for minimized application windows appear between these last two Icons.
ToolbarThe horizontal bar that appears at the top of the Desktop. It always contains information about (and pull-down menus for) the currently running application. The Toolbar for the Finder appears as

Clicking a Window puts information for that application in the toolbar. Clicking the Desktop puts the Finder in the toolbar.

Apple Menu
The leftmost Icon on every Toolbar (see the Finder Toolbar above)
Folders
Manila folder Icons. Folders organize data: applicatons, files and [sub]folders. Double Clicking a folder shows its contents (the applications, files, and subfolders that it contains).
Window
Control

or
A control on the top left part of a Window that affects its size.
  • Red Terminate: discard the window. Often appears with X inside.
  • Yellow Minimize: Show window only on the Dock. Often appears with - inside.
  • Green Maximize/Midimize: Window fills/is-in Desktop. Often appears with + inside.
If a window is minimized, click it on the Dock and it will open and move to the Desktop. When a window on the Desktop is maximized, it fills the entire screen; when such a screen-filling window is midimized, it returns to its original Desktop size.
FinderA special application running in a Window that is used to explore/manipulate files and folders. The easiest way to start the Finder is by Clicking the Finder Icon (the first one) on the Dock (see its Toolbar above).
Context
Menu
Pressing on some Icons will show a list of commands you can perform on them.
Logging On The following instructions are for logging onto any machine running Mac OS X in CMU's Clusters, including WeH5419 ABCD.
  • Move the mouse a bit and a Carnegie Mellon Computing Services / Mac OS X box will pop up.
  • In the Name box, enter your Andrew username.
  • In the Password box, enter your Andrew password (it will appear as *'s).
  • Click the icon labelled Log In or press the Enter/Return key.
If you enter your username and password correctly, you will be logged on; otherwise the window will move left-right-left (like shaking its 'head' NO). In this case, repeat this process until you successfully logged on.

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Logging Off When you are finished working on a cluster machine, you should always log off. Before logging off, make sure to Backup all your files that contain useful information. Then ...
  • Click the Apple and select Log Out....
  • You will see a box with Are you sure you want to quit all applications and log out now, and you should select Log out.
At this point the machine will begin logging you out. To ensure that this operation is successful, you should wait until the Carnegie Mellon Computing Services / Mac OS X box redisplayed (at which point you could log in again).
Renaming Folders and Files You will often need to rename generic project folders, downloaded from the course web site, with your name.

To rename a folder or file (if it is a file with an extension, the extension should remain the same):

  • Click the folder or file icon.
  • Click the name under it.
  • Type the new name (and the same extension) in the highlighted box.
Press Enter or click the Desktop. The folder or file should now have the name that you typed.
Zipping Files Programming assignments must be turned in as single zip file that contains all the files inside a project folder. To zip all the files in a folder named F (located on the Desktop), for example, into a single zip file:
On the newer Macintoshes (including most of campus labs):
  • Hold the Ctrl key and click on the folder you wish to zip.
  • From the context menu that appears choose 'Create Archive of f'.
  • This will create a file called f.zip.

On older Macs (if you don't see the Create Archive option when you try the above):
  • Open the Terminal application. To accomplish this, either:
    • Click the Terminal icon on the Dock.
    • In the toolbar select Go Applications; disclose the Utility folder and Double Click the icon labelled Terminal.
  • A window with a Terminal will appear with the prompt %.
  • To the % prompt, type cd Desktop
  • To the % prompt, type zip -r F.zip F
  • You should see a series of lines that begin with the word 'adding'.

A new file icon named F.zip will appear on the Desktop with the name F.zip (or whatever you named it); the orignal (unzipped) folder will still be there too. You may have to Click the Desktop first to see this zipped file.

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Unzipping FilesOften, Mac OS X will automatically unzip any file that you download through a web browser. Typically, you will see both the zipped file and the unzipped folder on your Desktop (although there might be a delay while the zipped file is being unzipped; you also might have to click the on the Desktop). If you see only the zipped file (not the unzipped folder), double click the zipped file and it should produce the unzipped folder.

At this point you can delete (throw into the trash basket) the zipped file; you can always redownload it from the web.

Uploading to Andrew When you finish a programming session, it is an excellent idea to save to your Andrew file space any of the projects that you altered (whether you are on your own machine or a cluster machine). Doing so ensures that your work is not lost (even if something happens to it on your own computer; it is a sad fact of life, but almost everyone will accidentally delete some important file during the semester) and that it is available to all other computers that can access your Andrew file space.

To save your work

  • Launch the Finder, and on its toolbar select Go Home.
  • Double Click the MyAFS folder icon.
  • Drag any project folders you modified into this folder.

Another method (one that saves space on your Andrew account) is to first Zip your project folder into one file and then upload just that zip file to your Andrew account.

Remember, even if you are using your own computer, it is a good idea to archive project files from it onto your Andrew file space.

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Downloading from Andrew To work on any material that you previously saved to your Andrew file space, you must first download it to your local system (typically to the Desktop). To retrieve your work
  • Launch the Finder, and on its toolbar, select Go Home
  • Double Click the MyAFS folder icon.
  • Drag any project folders from this folder onto the Desktop.
If you Zipped your project folder before uploading it, then it must be Unzipped after downloading.Mac OS X should do this for you automatically.Click the Desktop; if you do not see the unzipped file Double Click the downloaded zip file and Click the Desktop again.